Sunday, May 25, 2008

Wyrd

There is a spontaneous order permeating the complexity and interconnectivity of events, founded on the generative chaos of conditioned chance, that our minds can barely fathom. This spontaneous order is the law of chaotic becoming, consisting of nested layers within layers of events superimposed atop each other, in which we are all fractally and molecularly influencing each other in ways that official systems and word-nets can barely portray, if at all. There is a vast internested network of events that ripple out and inter-influence each other.

Even when we are relatively anonymous, we are both influenced by and influencing this interconnectivity. As individuals, we are parts of larger movements, currents, and eddies of which sometimes only our peripheral perception or dreams can catch a glimpse. Seemingly insignificant events combine and grow in unanticipated ways over time into significance, and events seemingly unconnected follow almost associative rules that connect them nonlinearly and nonlocally.

Our actions occur within a vast hive of buzzing events circulating around us everywhere, in which we are parts of the whole, patterns in the swarm. Every deed conditions chance and encourages particular habits of becoming ; thus, all together, we co-condition chance into particular patterns of law. Flocks of birds, swarms of bees, herds of animals, flights of clouds, waves of water, eddies of rivers, gusts of wind, all carry this sense, and may be sampled and filtered to get a sense of the flow of this sensitive chaos and collective co-conditioned chance.

Everything that has happened before becomes inherent in what is coming into being now and shapes, however hesitantly, what may become as events unfold. Thus our actions take place within a vast anonymous democratic moot of significance and the laying down of layer after layer of law.

To articulate this spontaneous order, this flow in the rushing vortex, this grain in the wood, is the most difficult and subtle thing. When applied to events as a whole, we call it "wyrd". When applied specifically to those mostly unspoken rules which guide human conduct, we call it "thew". Thew is merely the wyrd of localized group conduct. This kind of law is descriptive of behavior that bonds people in productive, significant ways, rather than prescriptive by design. We look at what works and try to describe how and why it works rather than imposing a predesigned pattern onto a unique happenstnace.

Interventions can be made, but with sensitivity to the autonomy, organicity, and momentum of events, tending and guiding, inspiring and shepherding, rather than forcing and imposing, understanding that at all times, regardless of our initial intentions, the system in question will assimilate and digest the intervention according to its own law and pattern, and thus our efforts are only seeds translated by the reception of the native soil.

Wyrd is 'dynamic eternity', because everything that has happened is so real that it coheres in everything that follows and can never be erased, though it is often covered over. The continual process of covering-over means eternity is buried, so to speak, in the strata of the depths, which contain all kinds of dormant patterns ready to be unearthed and dis-covered at any time, taking their present force from the fact that their deep patterns inhere within the blood and bone of present tendencies, with the moment simply one edge of the wave of a tremendous momentum that is the history of everything that has ever happened, a happening that, because we are a part of it, we can never fully grasp or get a hold of, and which thus remains a Mystery. Wyrd is thus the Mystery of Reality in its entire unfolded History.

The deeper levels of Wyrd cannot be read with the eyes alone but require the dreaming and free associative power to penetrate, for wyrd may be said to be the dream that reality itself generates, reality dreaming itself, history unfolding as both dream and nightmare, wonderfully and terribly real, strangely and awesomely surreal.

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